Ads
Rewarded, interstitial and native demand, tuned around the moments where an ad can fit.
Give each user a revenue path that fits. Run ads, paywalls, offers and consent-first sharing from one SDK.
Four active streams. One payout.
Built for apps with an audience and revenue still left on the table.
Activate the monetization models that fit your product. AppUpside handles the plumbing, control and measurement.
Rewarded, interstitial and native demand, tuned around the moments where an ad can fit.
Subscriptions and in-app purchases with remote configuration, targeting and experiments built in.
Surveys, games, cashback and sponsored actions that reward users in your own currency.
A consent-first way for users to support your app with unused resources in exchange for real value.
Get a directional range and a starting revenue mix based on your audience and current setup.
Estimated additional revenue range from activating complementary models.
Start with a single module, then activate new models remotely as your product and audience evolve.
// One SDK. Your rules.
import { AppUpside } from "@appupside/sdk";
await AppUpside.initialize({
appId: "your_app_id",
modules: ["ads", "offers", "sharing"]
});
const opportunity =
await AppUpside.getBestOpportunity(user);
await opportunity.present();| Approach | Ads | Paywalls | Offers | Sharing | Optimization |
|---|---|---|---|---|---|
| Ad mediation | Yes | No | Limited | No | Channel only |
| Subscription platform | No | Yes | No | No | Channel only |
| Offerwall | No | No | Yes | No | Channel only |
| Sharing SDK | No | No | No | Yes | Channel only |
| A↑ AppUpside | Yes | Yes | Yes | Yes | Across LTV + UX |
Product coverage reflects AppUpside positioning. Vendor documentation remains the source for competitor capabilities.
The planned Upside Engine is designed to match each audience segment to an experience, while keeping revenue and product health in the same view.
Add one lightweight SDK to your app. Start with one module and expand when you are ready.
Decide which revenue paths belong in each user journey, or start with a mix suggested by AppUpside.
See revenue, retention and LTV together. Scale what works without another release.
There is no universal monetization recipe. Start with the value exchange that fits your users.
Offer consent-first sharing as an alternative to more ads, then reserve premium tools for subscribers.
Combine rewarded ads with offers that replenish in-game currency without forcing a purchase.
Use credits and subscriptions for high-intent users while monetizing the free audience selectively.
Standardize events, experiments and reporting without forcing the same revenue model everywhere.
New revenue only works when developers and users understand the value exchange.
Explicit consent for every sensitive or resource-sharing experience.
Clear user controls with opt-out always available.
Transparent reporting from impression to payout.
Module-level control so you choose exactly what ships.
Clear product status, control and data boundaries before any integration conversation.
AppUpside is currently recruiting design partners. The dashboard, SDK examples and Upside Engine show the product direction. General availability will be announced separately.
No. The product is designed around module-level control. A team should be able to start with the models that fit its app and leave the rest disabled.
The app team should control placements, eligibility rules, frequency and which modules can appear. AppUpside recommendations must operate inside those product guardrails.
The business model is being validated with early partners and may combine revenue share with platform capabilities. Design partners receive terms before commercial activation.
We use early access details to assess fit and contact applicants. We do not sell this information. The Privacy Policy explains retention and user rights.
Share a few details. We’ll review your product and send a monetization mix shaped around the app.
Prefer email? hello@appupside.io ↗